Leaderboard/Gaming/threejs-game-skills
Last commit on July 16, 2026·Created on June 14, 2026

majidmanzarpour/threejs-game-skills

A pipeline for generating and rigging 3D assets tailored for Three.js browser games
Combined rank
#165
across all skills
In Gaming
#2
category rank
Stars
1.2k
+5.0% in last 7d
Forks
124
+3.3% in last 7d
Watchers
7
0.0% in last 7d
Traction scoreGitHub stars can be faked, so popularity alone can be misleading. Traction Score looks for broader signs of real attention, adoption, and active maintenance.
Description

This skill enables indie game developers to move from 2D concepts to game-ready 3D models. By leveraging the Tripo API, it streamlines the creation of characters, props, and terrain, handling everything from initial text-to-3D generation to auto-rigging and animation retargeting.

The workflow focuses on producing optimized GLB and FBX assets, allowing developers to implement low-poly conversions or specific stylizations like voxel art directly into their browser-based render pipelines.

WHO IT'S FOR
Indie game developers
creating polished browser games with AI assets
Technical artists
optimizing render pipelines and visual polish
3D asset artists
generating game-ready GLB and FBX models
Game sound designers
producing web-ready audio and voiceovers
30 Days of GitHub Stars
+426 stars
↑ 59.7% monthly change
Jul 7Jul 14Jul 21Jul 28Aug 5
Compatibility & Install
9 Skills · 3 Compatible agents · 3 categories · 3 install paths
Compatible agents
Claude CodeCodexGemini CLI
Categories
GamingMediaSoftware Engineering
Install via
Clone to Claude
Repository instructions
Clone to Codex
Repository instructions
NPX Skills Add
Repository instructions
Also in this category
4 of 5