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This collection provides a structured approach to building polished browser games by automating the creation of 3D assets, AAA-style graphics, and game UI. It helps indie developers move from basic prototypes to high-fidelity experiences by integrating specialized generators for models, textures, and audio.
The skills focus on the technical pipeline of game development, covering everything from text-to-3D generation and auto-rigging to the implementation of game-ready GLB and FBX files within a Three.js environment.
WHO IT'S FOR
Indie game developers
building polished browser games with Three.js
Technical artists
upgrading prototype visuals to high-fidelity graphics
Compatible AgentsThe repository documents support for these agents. The skills may also work with other agents that can load SKILL.md files, but they may need some setup or small changes.