Leaderboard/Gaming/sprite-gen
Last commit on July 30, 2026·Created on May 12, 2026

aldegad/sprite-gen

Builds curated sprite atlases with reproducible frame and runtime contracts
Combined rank
#282
across all skills
In Gaming
#3
category rank
Stars
622
+9.7% in last 7d
Forks
55
+7.8% in last 7d
Watchers
1
0.0% in last 7d
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Description

Sprite Gen guides 2D game teams from a locked character base through state-row generation, chroma cleanup, connected-component extraction, human curation, and atlas composition. It keeps sprite requests, frame manifests, curation revisions, and runtime frame layouts as explicit sources of truth.

The workflow also supports palette variants, selected animation cycles, GIF and PNG exports, QA contact sheets, motion-continuity checks, and reconstruction of curator-ready runs from existing atlases.

WHO IT'S FOR
2D Game Developers
generate animation atlases and sprite sheets
Pixel Artists
perform deterministic palette swaps and recoloring
Game UI/UX Designers
curate and compare image candidate sets
Technical Artists
automate alpha cleanup and frame extraction
30 Days of GitHub Stars
+179 stars
↑ 41.0% monthly change
Jul 7Jul 14Jul 21Jul 28Aug 5
Compatibility & Install
1 Skill · 3 Compatible agents · 3 categories · 1 install path
Compatible agents
Claude CodeCodexGrok
Categories
GamingMediaAutomation
Install via
Clone to Codex
Repository instructions
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