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This collection of skills enables Unity developers to manage scenes, prefabs, and assets via a chat interface. By leveraging a local REST API, it transforms manual Editor tasks into programmable operations.
Developers can batch-edit materials and lighting settings or apply source-anchored design rules for Addressables, reducing the friction of repetitive configuration and scene management.
WHO IT'S FOR
Unity game developers
automate Unity Editor tasks via AI chat
Technical artists
batch-edit materials and lighting settings
Unity release engineers
manage Addressables groups and content builds
Game architects
record Unity architecture decisions with rationale
Compatible AgentsThe repository documents support for these agents. The skills may also work with other agents that can load SKILL.md files, but they may need some setup or small changes.