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godot-version-migration

Full-history Godot version migration hub. Use when upgrading any Godot project toward the library target (currently 4.7)—from 1.x/2.x legacy eras through 3→4 and hop-by-hop 4.x minors—or finding Domain Skill-scoped migration notes. Trigger keywords: upgrade Godot, migrate Godot version, Godot 3 to 4, Godot 2 to 3, upgrading_to_godot, version migration, breaking changes, convert-3to4, TileMapLayer, AnimationMixer, engine.cfg, project.godot.

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Identify the next Godot upgrade step

Start a fresh conversation.

Use godot-version-migration to inspect my project.godot or legacy engine.cfg, identify the project's version era, and outline only the next upgrade step toward Godot 4.7. Identify the relevant migration references for the subsystems I list and any backup or stabilization gates. Do not perform the conversion.

Required inputs

  • The project's project.godot or legacy engine.cfg.
  • The current engine version, if known.
  • A list of subsystems present in the project.

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