← LeaderboardThe Skill Leaderboard

godot-genre-moba

Expert blueprint for MOBA games including lane logic (minion wave spawning every 30s), tower aggro priority (hero attacking ally over minion over hero), click-to-move controls (RTS-style raycasting), hero ability systems (QWER cooldowns, mana cost), fog of war (SubViewport projections), and authoritative networking (server validates damage). Use for competitive 5v5 or arena games. Trigger keywords: MOBA, lane_manager, minion_waves, tower_aggro, click_to_move, ability_cooldowns, fog_of_war, comeback_mechanics.

Try your first task

A source-grounded starter task has not been verified for this skill yet.

Inside SKILL.md

265 lines

Section content has not been verified for this skill yet.

Full source remains withheld under the current source-display policy. Read the author’s source ↗

godot-genre-moba by thedivergentai · The Skill Leaderboard