←Leaderboard/Gaming/character-animation-creator-skill
Last commit on May 8, 2026·Created on May 3, 2026

tachikomared/character-animation-creator-skill

“Generates fixed-cell pixel art spritesheets for 2D game character animations.”
Combined rank
#631
across all skills
In Gaming
#14
category rank
Stars
350
+0.6% in last 7d
Forks
38
+2.7% in last 7d
Watchers
3
0.0% in last 7d
Traction scoreGitHub stars can be faked, so popularity alone can be misleading. Traction Score looks for broader signs of recent attention, adoption, and active maintenance.
TL;DR

This skill transforms text concepts, reference images, or existing art into game-ready character spritesheets. It handles the design and packaging of 2D characters across specific cell sizes, including 32x32, 64x64, and 128x128 pixels.

Developers can produce structured animation strips for actions such as idling, walking, jumping, and attacking. The tool supports 4-way or 8-way directional movement and provides transparent GIF or WebP previews for immediate validation.

WHO IT'S FOR
Indie game developers
generate pixel-art character spritesheets from text
2D game artists
rapidly prototype character animation strips
Game asset designers
validate and package 2D character assets
Technical artists
create native multi-resolution sprite assets
Repository contents

1 skill file

Compatible AgentsThe repository documents support for these agents. The skills may also work with other agents that can load SKILL.md files, but they may need some setup or small changes.

Use this skill

Follow the documented setup, then try a first task.

See the repository for installation instructions.

Open repository instructions ↗

Give it something to do.

Suggested first task

Create a one-direction idle animation sample

Uses game-character-sprites

  • A character concept in text or a reference image, replacing [CHARACTER CONCEPT OR REFERENCE IMAGE]

Make sure game-character-sprites is installed in your agent before trying this task.

Use the game-character-sprites skill to create a quick 64x64 pixel-art idle animation sample in one direction from [CHARACTER CONCEPT OR REFERENCE IMAGE]. Label the chosen direction, clean up the frames, validate the output, and provide the documented preview and QA artifacts.
SKILL.md ↗ · Checked Oct 18, 2026