Leaderboard/Gaming/Unity-MCP
Last commit on June 2, 2026·Created on April 2, 2025

IvanMurzak/Unity-MCP

Gives AI agents direct, scriptable control over the Unity Editor.
Combined rank
#69
across all skills
In Gaming
#1
category rank
Stars
3.8k
+2.1% in last 7d
Forks
344
+2.4% in last 7d
Watchers
30
0.0% in last 7d
Traction scoreGitHub stars can be faked, so popularity alone can be misleading. Traction Score looks for broader signs of real attention, adoption, and active maintenance.
Description

This collection of 80 MCP tools gives AI coding assistants the same editor capabilities a human developer uses — creating GameObjects, modifying components, writing and executing C# scripts, managing assets, running tests, capturing screenshots, and profiling performance. It serves Unity developers, technical artists, QA engineers, and tooling teams who want to offload repetitive editor work to an agent.

WHO IT'S FOR
AI-Assisted Unity Developers
automate editor operations via AI
Technical Artists
manage assets, materials, and scenes
QA Automation Engineers
run tests, capture screenshots, monitor logs
Tooling Engineers
configure MCP tools and extend functionality
30 Days of GitHub Stars
+345 stars
↑ 10.3% monthly change
Jul 7Jul 14Jul 21Jul 28Aug 5
Compatibility & Install
80 Skills · 4 Compatible agents · 3 categories · 1 install path
Compatible agents
Claude CodeCursorGemini CLICopilot
Categories
GamingDeveloper ToolingSoftware Engineering
Install via
Other documented method
Repository instructions
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