Turn photos, videos, and Live Photos into a black-and-white to color reveal clip (单彩渐变 + 动感模糊 + 丁达尔旋焦). The frame starts monochrome and spun, color sweeps in from the left under a horizontal motion blur, and the spin settles from the center outward into a softly glowing full-color frame. Use when users ask for 上色效果, 黑白变彩色, 丁达尔旋焦, 旋焦上色, 剪映上色特效, color reveal, colorize transition, or want this effect on images, iPhone Live Photos (HEIC/JPG + MOV), Android motion photos, or video clips. Outputs H.264 MP4.
Start a fresh conversation. Replace the highlighted placeholders.
Use colorize to turn [absolute input paths] into an H.264 MP4 at [absolute output path], with [reveal duration and hold settings], and return the validated output path and settings used.
Required inputs
[absolute input paths]
[absolute output path]
[reveal duration and hold settings]
User-approved starter prompt based on a pinned source version; check current skill requirements before running. Task evidence ↗
SKILL.md
name: colorizedescription: Turn photos, videos, and Live Photos into a black-and-white to color reveal clip (单彩渐变 + 动感模糊 + 丁达尔旋焦). The frame starts monochrome and spun, color sweeps in from the left under a horizontal motion blur, and the spin settles from the center outward into a softly glowing full-color frame. Use when users ask for 上色效果, 黑白变彩色, 丁达尔旋焦, 旋焦上色, 剪映上色特效, color reveal, colorize transition, or want this effect on images, iPhone Live Photos (HEIC/JPG + MOV), Android motion photos, or video clips. Outputs H.264 MP4.
Colorize
Workflow
Collect the user's inputs: images, videos, or Live Photos. Use absolute paths.
Resolve the skill directory and install dependencies once (see Requirements).
Run scripts/colorize.py with the inputs and an output path.
Wait for VALIDATION=PASS and OUTPUT_VIDEO=<absolute path>.
Optionally extract a few frames with ffmpeg to check the look before replying.
Return the output path and the settings used.
Quick Start
skill_dir=""
for base in "${AGENTS_HOME:-$HOME/.agents}" "${CLAUDE_HOME:-$HOME/.claude}" "${CODEX_HOME:-$HOME/.codex}"; do
if [ -d "$base/skills/colorize" ]; then
skill_dir="$base/skills/colorize"
break
fi
done
[ -n "$skill_dir" ] || { echo "colorize skill not found under ~/.agents, ~/.claude, or ~/.codex"; exit 1; }
python3 -m pip install -r "$skill_dir/scripts/requirements.txt"
python3 "$skill_dir/scripts/colorize.py" "/abs/path/photo.jpg" -o "$(pwd)/out/photo_colorize.mp4"
If the agent already knows the directory containing this SKILL.md, use that as skill_dir.
Inputs
Input
What happens
Image (png jpg jpeg webp heic heif avif bmp tif)
Static plate; the reveal lasts --duration seconds, then --hold seconds of the settled frame.
Video (mp4 mov m4v webm mkv avi gif)
Each source frame keeps moving; the reveal runs over the first --duration seconds and the rest of the clip keeps the settled look. Audio is kept.
iPhone Live Photo
Pass the still (IMG_0001.HEIC or .JPG). A same-name .MOV beside it is used automatically, with its audio. Pass the .MOV directly for the same result.
Android motion photo
Pass the .jpg; the embedded MP4 (Google MP.jpg / MVIMG, Samsung) is extracted automatically.
Several inputs
Rendered in order and joined into one MP4. Each input gets its own reveal.
Use --still to ignore Live Photo or motion photo video and animate only the still.
Common Commands
# One photo, 2 s reveal + 0.5 s hold
python3 "$skill_dir/scripts/colorize.py" photo.jpg --hold 0.5 -o out/photo.mp4
# Live Photo (IMG_0001.MOV next to it is picked up)
python3 "$skill_dir/scripts/colorize.py" IMG_0001.HEIC -o out/live.mp4
# Video: slower 3 s reveal, keep the first 6 s
python3 "$skill_dir/scripts/colorize.py" clip.mov --duration 3 --max-length 6 -o out/clip.mp4
# Several images and videos as one vertical reel
python3 "$skill_dir/scripts/colorize.py" a.jpg b.heic c.mov --size 1080x1920 -o out/reel.mp4
# Stronger spin and a little more glow
python3 "$skill_dir/scripts/colorize.py" photo.jpg --set angle=0.09 --set bloom=0.7 -o out/strong.mp4
Options
Option
Default
Meaning
-o, --output
<first input>_colorize.mp4
Output MP4 path.
--duration
2
Reveal length in seconds.
--hold
0
Images only: seconds to hold the settled frame.
--fps
30
Output frame rate.
--size WxH
first input's aspect, long edge ≤ --max-edge
Force output size; other inputs are center-cropped to it.
--max-edge
1920
Long-edge cap when --size is not set. Never upscales.
--max-length
full clip
Videos: keep at most this many seconds.
--still
off
Ignore Live Photo / motion photo video.
--mute
off
Drop audio.
--set KEY=VALUE
—
Override one effect parameter (repeatable).
--params file.json
—
Override several effect parameters.
--crf
17
x264 quality; lower is larger and sharper.
Effect Parameters
The defaults were fitted to the Jianying effect stack on static photos. Useful knobs for --set:
Key
Default
Effect
angle
0.0503
Spin-blur arc in radians; larger is stronger, the sign sets direction. Decays to zero.
focus_scale
0.9
Final width of the sharp center disc; larger settles the edges sooner.
motion
0.70
Horizontal motion-blur strength; decays to zero.
blur_power
1.0
Blur decay curve; larger fades faster.
front_speed
0.63
Speed of the color sweep.
edge
0.24
Softness of the color/mono boundary.
bloom / rays
0.54 / 0.29
Soft glow and radial light-ray strength.
softness
2.3
Residual softening; 0 is sharpest.
saturation
0.98
Final saturation.
center_x, center_y
0.5
Spin center in UV (y up).
Behavior
Renders on the GPU with OpenGL 3.3 through moderngl (falls back to EGL on headless Linux) and encodes H.264 yuv420p BT.709 MP4 with ffmpeg.
Output follows the first input's aspect ratio and orientation, including rotation metadata on phone videos.
HDR (HLG/PQ) videos are tone-mapped to SDR when ffmpeg has zscale.
HEIC/AVIF stills need pillow-heif, macOS sips, or an ffmpeg with HEIF support.
When any input has audio, every segment carries an AAC track (silence for images) so joined clips stay in sync.
Videos shorter than --duration get a compressed reveal that still ends fully settled.
Prints VALIDATION=PASS after checking the output's size, duration, and audio with ffprobe.
Requirements
Python 3.9+ with numpy, moderngl, Pillow (scripts/requirements.txt); optional pillow-heif
ffmpeg and ffprobe on PATH
A GPU or driver with OpenGL 3.3 (macOS, Windows, desktop Linux, or Linux with EGL)
On macOS, if moderngl has to build from source: CXXFLAGS='-std=c++11' python3 -m pip install moderngl.