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threejs-textures

Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.

Published by sickn33 ↗sickn33/agentic-awesome-skills

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threejs-textures

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Use threejs-textures to configure the color and data textures for [material file], applying appropriate color spaces and returning the proposed code changes for review.

Required inputs

  • [material file]

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SKILL.md

name: threejs-texturesdescription: Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization.risk: criticalsource: communitydate_added: "2026-03-06"

Three.js Textures

Detailed Guide

Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.

When to Use

  • You need to load, configure, or optimize textures in Three.js.
  • The task involves UV mapping, texture settings, cubemaps, environment maps, or HDR texture workflows.
  • You are working on surface detail and material inputs rather than geometry or animation.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.