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threejs-materials
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
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threejs-materials
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Use threejs-materials to review and optimize materials in [scene/component] for rendering performance, returning targeted changes that reduce draw-call and transparency costs while preserving the intended appearance.
Required inputs
- [scene/component]
User-approved starter prompt based on a pinned source version; check current skill requirements before running. Task evidence ↗